Beyond Hanwell: Early Access!

Explore Westminster, London on a journey to the ruins of Hanwell. Fight with whatever you can find or use the environment to defend yourself against an ever increasing scourge of Anomalies.

One of the standout features of Beyond Hanwell is its dual control melee combat system, which allows players to execute satisfying combos and impactful hits. Players will also need to scavenge for scarce weapons and ammunition, adding a layer of strategy and survival to the gameplay. The environment plays a crucial role in combat, as players can creatively use it to defeat anomalies, employing methods like setting them on fire, electrocuting them, or crushing them.

The game offers a HUD-less interface to keep players fully immersed and maintain high tension. Additionally, players can splice themselves with anomalous DNA, granting them otherworldly abilities to aid in their survival. This mechanic adds a unique twist to the gameplay, allowing for varied strategies and approaches to challenges.

Beyond Hanwell draws inspiration from the personal experiences of the developer, specifically a traumatic mountain climbing accident, which deeply influences the game’s narrative. The story reflects themes of pain, fear, and eventual rebirth, creating a deeply emotional and psychological journey for players.

Before the full release, a standalone teaser titled Beyond Hanwell Teaser: The Royal Hallamshire was made available, providing players with a glimpse of the game’s mechanics and atmosphere. This teaser focuses on a hospital setting far from Hanwell and has received positive reviews for its detailed and atmospheric design.

Step back into Hanwell and discover the world beyond it. Set in the deeper parts of London, explore Westminster and uncover the truth about yourself.

Immersive. All player feedback is displayed in game, with no HUD whatsoever to keep the player immersed and the tension high.

Explore a rich, atmospheric take on Westminster and it’s various Locations. Filled with lore and secrets to discover.

All new dual control melee combat system, land each hit and combo with satisfying intensity.

Scavenge scarce but available weapons and ammo with new shooting mechanics.

Use the environment in creative ways to take out the Anomolies. Set them on fire, electrocute them, crush them and more in frantic efforts to survive.

Follow the story in your own way, non linear open gameplay makes for a unique experience.

What the developers have to say:

Why Early Access?

“We want to get the game in front of players as early as possible and complete development with as much feedback as we can. With players very much a part of that process.”

Approximately how long will this game be in Early Access?

“We’re aiming for a short Early Access phase to iron out bugs, add requested features and side content.”

How is the full version planned to differ from the Early Access version?

“More locations are planned, features may be added, new enemy types, weapons, etc.”

What is the current state of the Early Access version?

“The game is in a complete playable state, from start to finish with a major questline to complete plus dozens of side locations and objectives.”

Will the game be priced differently during and after Early Access?

“The price will increase upon final release.”

How are you planning on involving the Community in your development process?

“We want feedback on our game as it is, but we would also love to hear from enthusiastic players that have great ideas for features, interesting side locations or whatever they think the game will benefit from. Join us on the Steam Discussion page “Early Access” to offer feedback.”

Play the game here

About Mar Della Greca 410 Articles
Founder of TBM Horror & TBM Marketing Horror Promoter